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Pacific Rim: Uprising'' screen! Broken 466 million visual effects were praised

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"Rip Rim: Uprising", a Hollywood-based sci-fi action system co-produced by the American Legend Films, Universal Pictures, and the United States, is being featured on the National Theatre. After the release of the box office, the box office has gone all the way. At present, it has exceeded 466 million. The visual effects of the film were highly acclaimed, and the audience was deeply impressed by the shocking and realistic scene. “On the big screen, it looks like the giant mechs are exploding, a few battles are particularly burning, and the monsters are very arrogant.” The film is currently very enjoyable! It is launching national theaters in 2D, 3D, China's Big Screen, IMAX, Dolby Cinema, Dolby Panorama, Border Sound, and 4D.


"Rip Rim: Uprising", a Hollywood-based sci-fi action system co-produced by the American Legend Films, Universal Pictures, and the United States, is being featured on the National Theatre. After the release of the box office, the box office has gone all the way. At present, it has exceeded 466 million. The visual effects of the film were highly acclaimed, and the audience was deeply impressed by the shocking and realistic scene. “On the big screen, it looks like the giant mechs are exploding, a few battles are particularly burning, and the monsters are very arrogant.” The film is currently very enjoyable! It is launching national theaters in 2D, 3D, China's Big Screen, IMAX, Dolby Cinema, Dolby Panorama, Border Sound, and 4D.

In the movie, the giant mechs and the monster monsters have different heights from 80 meters to 130 meters. They also need to create a sense of end-of-life crisis in which the two monsters play against each other and destroy the tall buildings. Therefore, their super-proportionality sets realistic requirements for movie screens. It is very high, and such a large proportion of settings have never been used in CG visual effects before the release of the “Pacific Rim” series. Behind the scenes team to achieve this reality, all the plots have to be visualized in the early stage, the camera's position needs to accurately capture the "background" required for each empty shot, in order to allow the film to show a more realistic immersive, In the early stages of production, many efforts were made. Moreover, all the action scenarios are set in the daytime. This setting directly poses a challenge to the later production of the film. Because in the daytime scenario, there is only one type of light that can be used for you, the lens needs to be placed very carefully so that it has the best effect from any angle. Sometimes it is even necessary to animate the angle of the sun, make it a few degrees, and fake its real position in order to obtain better lighting effects.

The behind-the-scenes team's uncompromising attention to the quality of the film has also won praise from the audience. "As a result of the numerous machine-controls of the ring too many times, this large-screen identification has been completed. The absolute value of the fare and satisfaction are leveraged. An audio-visual feast worthy of entering the cinema!” “Amazing mechs in the super-generators, even more hardcores in the second, sub-mirror mirrors are very texture, and clap for the black mechs and the three animals fit. "The first time I saw such a shocking imax, the sound effects and special effects were first-rate." "The shadows under Mt. Fuji have made people feel deeply about the span from holsters to CG for decades. They are familiar with the tears when BGM rings!"

The film "Pacific Rim: Uprising" was produced by the American Legend Films, Universal Films of the United States, and Good for the Film Industry. Directed by Steven Knight, John Boyega, Scott Eastwood, Jing Tian, ​​Cailee Spaeny, Rinko Kikuchi, Burn Gorman, Adria Arjona, Zhang Jin, Charlie Day, Wesley Wong, Lily Ji, Lyrics, Calvin, Zi Tong Chen and others starred in 2D, 3D, China's Big Screen, IMAX, Dolby Cinema, Dolby Panorama, Borderline and 4D standard national hot video.

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